Edited By Marc A. Ouellette and Jason C. Thompson
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This critical study of video games since 9/11 shows how a distinct genre emerged following the terrorist attacks and their aftermath. Comparisons of pre and post-9/11 titles of popular game franchises–Call of Duty, Battlefield, Medal of Honor, Grand Theft Auto and Syphon Filter–reveal reshaped notions of identity, urban and suburban spaces and the citizen’s role as both a producer and consumer of culture: New York represents America; the mall embodies American values; zombies symbolize foreign invasion. By revisiting a national trauma, these games offer a therapeutic solution to the geopolitical upheaval of 9/11 and, along with film and television, help redefine American identity and masculinity in a time of conflict.